![rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange](https://i.stack.imgur.com/DRySj.jpg)
rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange
![I need to generate Material ID maps like this one (generated in Enscape). Can I do it in Blender? : r/blender I need to generate Material ID maps like this one (generated in Enscape). Can I do it in Blender? : r/blender](https://preview.redd.it/4lzic1vufwe41.png?width=640&crop=smart&auto=webp&s=2ef49ea19b1500ab8d321e30804723f6b4cedb14)
I need to generate Material ID maps like this one (generated in Enscape). Can I do it in Blender? : r/blender
![rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange](https://i.stack.imgur.com/xGHmb.png)
rendering - How to achieve a flat colored render pass from material id/index for masking - Blender Stack Exchange
![Is there 'Surface ID' render output in Blender? - Lighting and Rendering - Blender Artists Community Is there 'Surface ID' render output in Blender? - Lighting and Rendering - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/2/3/c/23c47c3811331014b55eca2c34f8c14ef5a14861.png)
Is there 'Surface ID' render output in Blender? - Lighting and Rendering - Blender Artists Community
![cycles render engine - How to output ID masks as seperate files for compositing? - Blender Stack Exchange cycles render engine - How to output ID masks as seperate files for compositing? - Blender Stack Exchange](https://i.stack.imgur.com/marz8.png)